Science & Technology Review
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2021, 39(5): 117-125
• Review •
On future combat autonomous decision technology for starcraft
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HUANG Bincheng1,2, CHEN Si1,2, GAO Fang1,2, GE Jianjun1,2, WU Xueling3
Affiliations
1. Key Laboratory of Cognition and Intelligence Technology, China Electronics Technology Group Corporation, Beijing 100086, China;
2. Information Science Academy, China Electronics Technology Group Corporation, Beijing 100086, China;
3. CNGC North Automatic Control Technology Institute, Taiyuan 030006, China
Published: 2021-03-13
doi: 10.3981/j.issn.1000-7857.2021.05.013
Outline
StarCraft is an important game for studying the future combat autonomous decision technology. Similarities between StarCraft and the autonomous decision process are described. Planning, learning, and uncertainty in decision-making algorithms for StarCraft are also analyzed. Firstly, the key problem of future combat autonomous decision-making technology is discussed in terms of decision complexity. Then, the article proposes to create a large-scale war game to clarify the development of future battle autonomous decision-making technologies, such as system's top-level architecture, game AI modeling technology, large game engines, etc. in order to provide a useful reference for the development of autonomous decision system intelligent technology.
intelligent operation
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real time strategic games
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swarm intelligence
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autonomous strategy
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simulation game
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winning mechanism
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artificial intelligence
HUANG Bincheng, CHEN Si, GAO Fang, GE Jianjun, WU Xueling.
On future combat autonomous decision technology for starcraft[J].
Science & Technology Review,
2021
, 39
(5)
: 117
-125
.
DOI: 10.3981/j.issn.1000-7857.2021.05.013
Year 2021 volume 39 Issue 5
PDF
559
139
Cite this Article
BibTeX
Article Info
doi: 10.3981/j.issn.1000-7857.2021.05.013
- Receive Date:2020-04-27
- Online Date:2021-04-23
- Published:2021-03-13