Wearable haptic systems enable natural and intuitive human–machine interaction, with growing relevance in immersive entertainment, physical rehabilitation, social communication, and personalized therapy. By delivering real-time tactile feedback via electrical, thermal, and mechanical stimulation, individually or in combination, these systems enhance user engagement and enable more dynamic and responsive digital interactions. This review presents a structured overview of the design principles, actuation mechanisms, and material architectures that define current wearable haptic technologies. We evaluate the strengths and limitations of major feedback modalities and highlight how system-level designs are tailored to specific use cases, from immersive gaming and training simulations to postoperative rehabilitation and emotion-sensitive communication. We also identify key challenges in miniaturization, multimodal integration, user comfort, and long-term wearability. The insights presented here aim to inform the development of next-generation haptic interfaces that are adaptive, scalable, and deployable in real-world applications.
| 1. | Electrical stimulation uses controlled currents to activate cutaneous mechanoreceptors and peripheral nerves, thereby eliciting haptic sensations. This modality operates on the principle of transcutaneous electrical nerve stimulation, in which applied current waveforms modulate the generation of action potentials in sensory nerves. Common approaches include direct current (DC), alternating current (AC), and user-specific waveform modulation [4,12,13]. |
| 2. | Thermal stimulation replicates temperature sensations by actively modulating device surface temperature and local thermal diffusion, typically using joule heating or thermoelectric modules [14,15]. The underlying mechanism involves conductive and convective heat transfer between the stimulator and the skin, which engages cutaneous thermoreceptors through transient or steady-state thermal gradients. |
| 3. | Mechanical stimulation uses microscale actuators or dynamic structures to mimic pressure and vibratory cues, including pneumatic and hydraulic systems [16–18], as well as electromagnetic and piezoelectric actuators [19–22]. These systems generate tactile sensations by applying controlled force or displacement to the skin, thereby mechanically activating cutaneous mechanoreceptors, including Merkel cells, Meissner corpuscles, and Pacinian corpuscles. |
| 科 Family | 属数 Number of genus | 种数 Number of species | 占总种数比例 Percentage of total species (%) | 属 Genus | 种数 Number of species | 占总种数比例 Percentage of total species (%) |
|---|---|---|---|---|---|---|
| 鹅膏菌科Amanitaceae | 2 | 11 | 5.26 | 鹅膏菌属 Amanita | 10 | 4.78 |
| 小菇科 Mycenaceae | 2 | 12 | 5.74 | 丝盖伞属 Inocybe | 5 | 2.39 |
| 多孔菌科 Polyporaceae | 8 | 14 | 6.70 | 蜡蘑属 Laccaria | 5 | 2.39 |
| 红菇科 Russulaceae | 3 | 23 | 11.00 | 小皮伞属 Marasmius | 6 | 2.87 |
| 小菇属 Mycena | 11 | 5.26 | ||||
| 光柄菇属 Pluteus | 5 | 2.39 | ||||
| 红菇属 Russula | 17 | 8.13 | ||||
| 栓菌属 Trametes | 5 | 2.39 |